Notable points from this playtest were the difficulty we had in actually triggering any bonus rounds. With the first bonus feature taking shy of 900 spins to trigger, It’s fair to say we had a pretty awful playtest session on this slot.
Thankfully we did manage 2 further bonus features in the final 100 spins, which somewhat redeemed the overall session, but all in all, it was still pretty horrific.
The bonus rounds themselves are super volatile. If you don’t get the sticky roaming wilds early on, then you may suffer. We did manage a re-trigger also, which does help to extend the feature somewhat. Still, the key to this machine is getting lots of Roaming WIlds early into the bonus, making wins almost definite on each free spin.
Our highlight bonus round had 3 roaming wilds in total, and it is easy to see how just 1 or 2 more could completely transform this machine into a monster, but given our dire playtest in the base game by 1000 spin, we weren’t too keen to continue testing much further.
The bonus round when it does trigger is fantastic. The base game waiting for this to happen, not so much!